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electrical:wind [2021/02/19 12:55]
frater_secessus [wind power]
electrical:wind [2021/02/19 13:48] (current)
frater_secessus [tuning for wind]
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 ====== wind power ====== ====== wind power ======
  
-Small wind power generators (sometimes called //turbines//) are popular with homesteaders and cruising boats.  Homesteaders can put up tall masts and boats often already have upright masts and are generally away from surface level obstructions:+Small wind power generators (sometimes called //turbines//) are popular with homesteaders and cruising boats.  Wind works at night when solar does not, and also works in heavy weather when [[electrical:solar:output|solar harvest]] is heavily compromised. 
 + 
 +Homesteaders can put up tall masts and boats often already have upright masts and are generally away from surface level obstructions:
  
 > On my small 37-foot monohull I have 400 watts solar and a 400 watt (theoretical) windgen.((windgen == wind generator)) From my experience in the mid/upper latitudes mostly summer months, I would say my windgen provides about 15 to 20% of my power needs, while the solar does the bulk...  > On my small 37-foot monohull I have 400 watts solar and a 400 watt (theoretical) windgen.((windgen == wind generator)) From my experience in the mid/upper latitudes mostly summer months, I would say my windgen provides about 15 to 20% of my power needs, while the solar does the bulk... 
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 Wind generators require Wind generators require
  
-  * sustained winds, which are rare where nomads choose to camp+  * sustained winds, which are rare where nomads choose to camp.  Compare manufacturer specs with [[https://www.weather.gov/ilx/swopwindscale|this visual wind speed estimation chart]].  
   * high mounts, with bases on the ground or mounted to the vehicle   * high mounts, with bases on the ground or mounted to the vehicle
-  * a way to "dump" load to keep the gen from overspeed damage in high winds+  * a way to "dump" load to keep the gen from overspeed damage in high winds, although some nice windgens have built-in electronic controls for this. 
   * teardown in very high winds   * teardown in very high winds
 +  * money - windgens cost 3-4x more than solar for the same output rating
  
 ==== tuning for wind ==== ==== tuning for wind ====
 +
 +Usable power typically starts around 10mph, where flags stand straight out.  Full rating is typically achieved at 20mph+, where small trees sway and whitecaps appear on bodies of water. 
  
 Generally speaking, windgens with higher max outputs have higher minimum "start-up speeds", or speeds when the vanes start turning.  Vandwellers in normal wind conditions will likely bias toward low start-up speeds, resulting in relatively low max outputs.   Generally speaking, windgens with higher max outputs have higher minimum "start-up speeds", or speeds when the vanes start turning.  Vandwellers in normal wind conditions will likely bias toward low start-up speeds, resulting in relatively low max outputs.  
  
 +==== dump loads ====
 +
 +The easiest dump load for vandwellers is electric water heating, which [[opinion:frater_secessus:beginner_mistakes#heating_and_cooling|can suck up a huge amount of power]] if needed. 
 +
 +===== recommended units =====
 +
 +  * D400 (UK) - 
 +  * Superwind (Germany) - 
 +
 +
 +===== further reading =====
  
 +  * [[https://www.youtube.com/watch?v=ClHJMEm8HZ4|Cheap RV Living microturbine video]] with Jim
electrical/wind.1613757318.txt.gz · Last modified: 2021/02/19 12:55 by frater_secessus